fn creaHuesoEntreSelecciones ancho alto tapersito= ( bns=#() pts = selection as array for i = 1 to pts.count-1 do ( crearHuesos= bonesys.createbone (pts[i].pos) (pts[i+1].pos) [0,0,1] crearHuesos.name = ("huesito_"+i as string) ) creaHuesoFinal=bonesys.createbone (pts[pts.count].pos) (pts[pts.count].pos) [0,0,1] creaHuesoFinal.name= ("huesito_"+pts.count as string) bns = $huesito_* as array pts= selection as array bns.width= ancho bns.Height= alto bns.taper= tapersito for i = 1 to bns.count do ( if bns[i] != bns[1] then bns[i].parent = bns[i-1] bns[i].position.controller =position_constraint() bns[i].position.controller.appendtarget pts[i] 100 if bns[i]!= bns[bns.count] then bns[i].rotation.controller =lookAt_constraint target_axis:0 upnode_axis:2 StoUP_axis:2 lookat_vector_length:0 else bns[i].rotation.controller= Euler_XYZ() if bns[i] != bns[bns.count] then bns[i].rotation.controller.appendtarget pts[i+1] 100 else 0 if bns[i]!= bns[bns.count] then bns[i].rotation.controller.pickupnode=pts[i] else 0 if bns[i]!= bns[bns.count] then bns[i].rotation.controller.upnode_world=false else 0 ) --ROTACION DEL HUESO FINAL in coordsys bns[bns.count-1] bns[bns.count].rotation = eulerangles 0 0 0 --TAMAŅO DEL HUESO FINAL bns[bns.count].length=bns[bns.count-1].length/20 bns[bns.count].width= bns[bns.count-1].width/20 bns[bns.count].height= bns[bns.count-1].height/20 select bns ) rollout CreaCadenaEntreSelecciones "CreateBones" ( spinner UI_width "width" range:[1,100,2] spinner UI_height "height"range:[1,100,2] spinner UI_taper "taper" range:[1,100,2] button CreateBones "CreateBones" on CreateBones pressed do ( if selection.count > 0 then ( creaHuesoEntreSelecciones (UI_width.value) (UI_height.value) (UI_taper.value) ) else messagebox "Seleccione mas de un objeto" ) ) createDialog CreaCadenaEntreSelecciones